[afis][/afis]
[hakkında]Section 8 is a large-scale, futuristic first person shooter that brings strategy and tactics to the first-person shooter genre in a game where players can modify the battlefield on the fly.
The game's name refers to the super elite squad of powered armor infantry that serve as the focus of the single-player content. The squad’s nickname is because of its penchant for taking on suicide missions that no one else will tackle.
General Features :
Play in Single Player Campaign, Online Multiplayer, or Instant Action on all of the multiplayer maps against a robust and competitive AI
No more classes, completely customize the Loadouts of weapons, gear, and passive module upgrades for your powered armor suit
Burn-In Spawning deploys from dropships 15,000 feet above the battlefield, and choose anywhere on the map to land
Dynamic Combat Missions (DCMs) offer a robust player-driven objective system, allowing for dynamically generated missions during the course of combat
Vehicle and Deployable Requisition can be delivered anywhere on the map [/hakkında]
[caps]
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Depositfiles Linkler
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[hakkında]Section 8 is a large-scale, futuristic first person shooter that brings strategy and tactics to the first-person shooter genre in a game where players can modify the battlefield on the fly.
The game's name refers to the super elite squad of powered armor infantry that serve as the focus of the single-player content. The squad’s nickname is because of its penchant for taking on suicide missions that no one else will tackle.
General Features :
Play in Single Player Campaign, Online Multiplayer, or Instant Action on all of the multiplayer maps against a robust and competitive AI
No more classes, completely customize the Loadouts of weapons, gear, and passive module upgrades for your powered armor suit
Burn-In Spawning deploys from dropships 15,000 feet above the battlefield, and choose anywhere on the map to land
Dynamic Combat Missions (DCMs) offer a robust player-driven objective system, allowing for dynamically generated missions during the course of combat
Vehicle and Deployable Requisition can be delivered anywhere on the map [/hakkında]
[caps]
[/caps]
[link] RapidShare Linkler
[Linkleri görebilmek için üye olun veya giriş yapın.]
Depositfiles Linkler
[Linkleri görebilmek için üye olun veya giriş yapın.]]